Form a band online, promote your music, buy custom beats, sound parts, and share your Beat or Track as a Royalty Free loop with us. Collaborate to make beats online with the best loop makers from around the world on the Forum for musicians and beat makers. Keep up to date with Music News and learn from FL Studio Video Tutorials and the articles on the Blog. Free DAW Music Software downloads, VST and Instrument Packs for FL Studio, Pro Tools, Logic, Ableton, and how to use the most popular free DAW Software, Fruity Loop Plugins, MIDIs and more.
It sounds SO appealing, right?
No expensive studio monitors…
No big control room with fancy acoustic treatment.
Just you, your headphones, and the tracks that will become your next masterpiece.
But mixing on headphones is a bit more complicated than that, isn’t it?
While it DOES offer many advantages, it can create some problems as well.
And so, to help you make the most of your headphones…
We will cover a little bit of both in today’s post…entitled:
Mixing on Headphones: The Ultimate Beginner’s Guide.
First off…
Some folks say you should NEVER mix on headphones. Yet they probably do it themselves sometimes.
Because the truth is…in the right situations, it has its advantages.
The 5 BIG ones are:
In most home studios, noise is a constant battle.
Loud neighbors disturb YOU during the day. And at night when they’re asleep, you disturb THEM.
With headphones, EVERYONE gets the peace and quiet to do as they please.
As much as we hate to admit it, many of us are self-conscious about our music.
Especially when…
Knowing that others are listening can be a crippling distraction that kills your creativity.
But with headphones…no one hears you, but YOU.
With studio monitors, your work is confined a single location.
And normally that’s fine…except when it’s NOT.
With headphones, you can work wherever, whenever you please…
And you don’t even have to worry about acoustic treatment.
It’s not that headphones are cheap, because the good ones usually AREN’T.
But compared to the cost of studio monitors and a decent room…
Headphones win, hands down, every time.
In terms of sound quality, studio monitors beat headphones in ALMOST every way.
But there is ONE way headphones are better…
Because they’re up against your ears…headphones allow you to hear MUCH more of the finer details in a mix.
This makes them ideal for spotting noise such as clicks, pops, chair squeaks, etc. It also makes them great for adding those subtle background effects that are only heard subconsciously on speakers.
Of course, this only works with a GOOD pair of headphones.
So up next…
Many of the common problems with headphone mixing can be avoided, or at least minimized…
Simply by choosing a REALLY good pair.
In pro audio circles, that usually means a mid-to-high end pair of open back headphones.
That’s because, when it comes to sound quality, there’s none better.
The only time you’ll need something else is…
In commercial studios, which have separate live and control rooms…
Engineers can perform rough mixes on studio monitors as musicians record in the next room.
In home studios, where musician and engineer share one room, BOTH guys need headphones.
But in a room with live mics, open back headphones won’t work, because they don’t isolate sound.
For this job, closed back headphones work much better.
Up next…
Despite all its advantages, the #1 problem with headphone mixing is…
A mix done solely on headphones doesn’t always sound good when played on studio monitors. And the reverse can be true as well.
This happens because of the differences in how music is heard through each system.
The 3 KEY differences are:
Here’s a summary of each one:
There’s nothing quite like a wide stereo image to enhance your mix…right?
The problem is, stereo images sound noticeably wider on headphones compared to monitors.
And it’s no surprise, since studio monitors sit in front of you…and headphones sit over your ears.
Also, there’s the problem of center-panned instruments. On monitors, they sound like they’re out in front of you. On headphones, they sound like they’re between your ears.
BOTH of these things present obvious challenges when working on a mix.
And besides guessing, the only way to know how they will actually translate is by checking for yourself.
If you’ve ever looked at a frequency response chart for headphones…
You probably noticed it was nowhere NEAR flat, right?
It’s not because they sucked. Most headphones are designed that way.
Here’s why:
While all these tweaks MAY help somewhat, it’s clearly not a flawless system. And that is why, tasks such EQ can be tricky on headphones, especially when judging bass levels.
Besides cross-referencing on monitors…
The NEXT best thing you can do here is to compare your work to other good albums from similar genres.
Normally, when you listen to music on studio monitors…
Then a split second later, because of the longer travel distance…
Each ear hears sound from the opposite monitor at a slightly lower volume. This portion of sound is commonly known as crossfeed.
Here’s a diagram to illustrate it:
This is the natural way our ears evolved to hear the world around us. The only problem is…on headphones, crossfeed does not exist.
But that’s it.
And when your brain recognizes missing information…it naturally dislikes what it hears.
To fix this problem, here are 3 things you can do:
These strategies are by no means perfect, but by using them all together…
You can easily keep the problem to a manageable level.
Now that we’ve reached the end, I think we can all safely agree…
So rather than debate endlessly about which is better…
Why not just use BOTH?
Use your monitors when you CAN…and when you CAN’T…your headphones are there as a backup.
That’s what many engineers do, and ultimately, that’s what I recommend you do as well.